I have some effects from BigFilms store and they’re video files with built-in alpha channels for opacity. I want to place a giant nuclear explosion in the background but I need to be able to utilize opacity in my video texture. What is the best way of doing this, is it by using mediaplate? What settings would allow me to use the alpha channel? Thanks
Hi @Verinince
I achieved this using media player. you will need to create a material based on your video which allows you to pass the alpha to the opacity channel.
Make sure the material is “unlit” and “Transparent”
Thanks for the response, High. Can you elaborate on the process a bit? What does this material look like specifically with the properties set correctly?