Hello all,
I’m very new to Unreal. Basically, I’m planning to make a very small game by myself and because I’m reasonably proficient in Maya, I would like to use Maya as my primary tool. So that I can make the whole level( e.g, a ship where you can walk around) in Maya and treat that as a level in Unreal. Is that possible?
I made a corridor in Maya, then imported it into Unreal to test but I can’t step inside the corridor. After googling, I think this has something to do with collision but I’m not sure.
Is it a good idea to build whole levels in maya and import them in Unreal? Are there tools/plugins to import the objs, made in Maya, in Unreal and treat it as a level/world/landscape. Can anybody give me any guidance?
Thanks in advance