Using MassSpawner to spawn characters for use in Level Sequence for Movie Render Queue

I’ve learned how to use the MassSpawner and other assets to recreate the City Crowd MassAI scenario. So I can have a crowd walking down a sidewalk, for example.

However, I’m not clear on how to carry this forward to use with a Level Sequence, such that those crowds can be generated and working and I can render the output with MRQ.

A great tutorial from @James.Keeling is helpful (for game play / simulation) - but how do I spawn these entities for use / with Level Sequencer?

I found a solution, which in brief is to use Take Recorder to record the BP_CrowdCharacter animation into a Level Sequence, which I can then use to add cameras and use MRQ as desired.

So I’m not triggering the MassSpawner in my Level Sequence, but using Take Recorder to capture the character animation into a level sequence, and working from there.

If anyone needs details there, reach out.