Hello, I am a beginner to Unreal.
Also sorry for using translator.
I am trying to implement asynchronous loading level by referring here.
But my implementation is asynchronous loading (MyAsyncLoad) works, but when I next run openlevel it is still slow and the widget’s tick function stuck.
I did almost the same as the referenced site, but openlevel and widget’s tick function did not work together.
How Can I get Async open level & load level & widget together?
Also, I won’t be using world streaming because I’m using the world partition.
thank you for reading