Using LineTrace to Get Material Information from blueprint

I am trying to get the material from a linetrace, from a object in a actor blueprint. For testing purposes its just a cube with 4 different coloured sides. I found another post about that got tagged answered. sadly the answer contained a png that I assume was deleted. This is what I got from the text.


From my understanding this should output the Index of the material that got hit. and the name of the applied material to that index. but when I try it returns 0 and a empty string.
Here is the Blueprint of the object

Would anyone know how/if it is possible to do something like this , Preferable with a example

Tick Trace Complex on the Line Trace node.

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Seem like I forgot too tag the post as question so can’t set as resolved, but this did fix it , thank you

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