Using IntelTBB in your game?

I’ve used IntelTBB in UE3 with no issues, but haven’t tried it with UE4 yet.

Beyond limiting the platform support and possibly having to edit some engine code if it doesn’t cleanly just support TBB, I can’t think of any issues that would arise. IntelTBB is fairly self-contained.

I’d say go for it and see what happens.