Using Graph on Primal Items for INI settings

I’m trying to create some INI settings to change 1) the effects of a consumable (for example, my consumable by default depletes 50 life and 50 hunger. I want the INI settings to allow admins to be able to change those to whatever they want) and 2) the amount of material required to craft.

However, when I go into the graph on my item Blueprint, I can’t do Event Begin Play (or really anything I did to adjust settings on my weapon file for another item in my mod). Any ideas on how to do this?

Make a custom event. And for crafting costs must do nothing that feature is included in ark. Look for overridecraftingcosts.