Using GPU Lightmass for interiors

Are you guys using the GPU release on 4,26 preview? Im trying it out but cant seem to get a clean image… is there any tutorials on it?

It may not be great until the proper version of 4.26 is released, tutorials will probably show up then

I have tried it in one of my older projects and I was actually blowned away with the speed compared to CPU baking.

Have to say that I haven’t used Luoshuang’s GPULightmass before and can’t believe how good it will be when it is polished out.

looks like the shadows are mission from underneath?