Hi,
I am having issues with running one of our Gauntlet test scripts across multiple windows machines.
So far I have succeeded in running the test script across multiple platforms and consoles besides Win64. The Xbox Series X example is as follows:
\Engine\Build\BatchFiles\RunUAT.bat RunUnreal -project= -platform=XSX -device=XSX:autotest-xsx-01,autotest-xsx-02 -configuration=development -build= -test= -numclients=2
However if I adapt this command line to run it on Windows as below, instead of deploying and launching the game on each of the specified windows machines, Gauntlet will launch multiple instances of the game on the same machine.
\Engine\Build\BatchFiles\RunUAT.bat RunUnreal -project= -platform=Win64 -device=Win64:MICHAEL_WEBB,CA-Q-91115 -configuration=development -build= -test= -numclients=2
I’d appreciate any help with getting this to deploy and run on multiple windows machines.
Many thanks,