I feel like this is a n00b question… but I am a n00b, so I guess that’s okay? ¯_(ツ)_/¯ haha
I have a timer in the GameMode BP, which when it reaches 0 I want to send a signal to the Character BP - the one that controls the player movement, to disable input.
I know how to do this using Event Tick in the Character BP, but it seems like this is a much better way to do this. (correct me if I’m wrong)
I tried that before but it wasn’t working - but I figured out why, I’m using 2 player split screen, and I was controlling the 2nd player (and this was only disabling the first player’s input - so I thought it wasn’t working)
My issue now is how do I get this to disable both players controllers? I have a PlayerIndexCache setup for each controller - but I’m not sure how to disable both controllers…
Getting stuck here… obviously not doing it right - is there a way to do it in one line?