I am wanting to create a bit of a FPS exploration game which involves playing in mainly first person but potentially 3rd person as well. However I was wondering if it would be possible to use the exact same model that you would see in 3rd person as the first person model as well, allowing you to see the characters feet and arms etc.
I have been told that ideally you would want to use separate models for these two situations but is it possible to just use one?
Just a query.
Another question I have which is completely different but here goes.
Is it possible to create a rock material made up of 2 different materials. 1 normal rock texture and 1 rock edge texture and have the material dynamically adjust to the surface of the mesh it is applied to? What I mean bu by this is that if I apply the material to any object it works out where there are cavities and edges and applied a different material to it?
Cheers guys! Much appreciated!