Currently working with the flight template. Added this section to allow the camera to rotate left and right slightly when a yaw input is provided (similar to a neck rotating). Currently the camera jumps from the 0 value to the -15 or 15. Could anyone explain how I might smooth this out?
I can’t seem to figure out how to implement the finterpto node into this script and properly smooth that camera rotation. Could it be that my exec connection for the camera’s relative rotation is coming from that input yaw axis? Does this need to start at event begin play?