Hello everyone, please tell me how to make sure that objects are not generated in the stone (I need the stone to remain and all other objects to disappear)? I understand that you need to use the difference, but I don’t yet know how to apply it for so many objects. I would be grateful if you tell me how to implement this (even better if you show me or, if you know, you can upload a video where the difference method is used for many objects)
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Tell me, have you found a solution to this problem?