Using Custom Character with Game Animation Sample 5.7

Hello,
Looking for help

I have the Game Animation Sample Project 5.7 , and Im trying to use my custom characters on it,

But its different to 5.6, and I managed to setup my character by copying the meta human sample Kellen,

But I cannot switch my characters as the system is different now,

I switched to original project and start testing out how to switch,

Found out that I can add a slot in the widget blueprint, Visual Overides array,

But when I click on the character on runtime, nothing changes,

This is the exact same character as the above row, but there is something missing when I add it again to 2nd row, and cannot find what it is and there are not much details out there still.

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Found the solution,

You also need to add the Visual overrides on the GM_Sandbox game mode

And the variable called Visual overrides

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