Using the Capture Movie process. I have 674 frames with the camera moving to 5 separate points in the scene. Throughout the rendered movie, the camera doesn’t move though. As you can see my camera cut is the length of the animation. Ive tested this by rendering to frames and it indeed rendered 674 frames of my camera sitting in one position…lol
UPDATE: Ive noticed that when I scrub through the timeline, the camera doesn’t move. I see the x,y,z values changing on the left of the sequencer though but its like the camera is locked into position. Im using Look at Tracking to track one object in the camera’s field of view.