I’m sorry for all of the posts - been having a rough time with BuildGraph today. I used the “BuildEditorAndTools.xml” sample BuildGraph to build the engine and submit the files with Perforce. However, after I did that, all those files became read-only and I can no longer build the engine. Is that a general Perforce setting? Where do I change that? I didn’t see anything in the BuildGraph Submit documentation. Or do I need to have something in the BuildGraph file to check the files out first (although if that was the case, wouldn’t it already be in their example?)
Thanks!