Hi,
So I’m trying to use the “MuffinWars” tutorial to create a Muffin behavior, where it will go find the nearest “Station” Blueprint (the white desks) and record its location on the Muffin’s Blackboard and to mark the station as “Occupied”. The “Occupied” variable is in the “Station” Blueprint, a Boolean variable that is set to public.
The problem is when I run this program, when a Muffin set the Occupied variable to true, it sets all instances to true. Therefore the first Muffin finds a station fine, but no other Muffin could claim a station. How do I make it so that the Occupied variable can be independent of each other instances?
Thanks for your help