Using BPs as function storage and usage without spawning them. BP class references don’t have access to the default functions and the BP library will not fulfill the requirements.
I am looking to make a base class that can be overridden so that it can modularly change the inputted value. These cases could be used in making traits or statuses. Spawning them would be an issue as it would cause lag and fill the world space with objects that aren’t doing anything but being used for functions, which is a problem for processing.