Using Audio Volume Button to control game

Hi there UE experts!

I was wandering if it is possible to control a game using Audio Volume buttons.
For Example: increasing the audio makes a ball roll forward and decreasing it makes it roll backwards.
I was thinking of connecting my PC with a dial macro key and use it to play the game.
I am a total newbie when it comes to game dev, any help would be appreciated!

yeah you can use slide bar to make the volume up and down, on the other hand you can use the value of your slide bar in UI by multiplying with some force factor to apply it to your ball, either you can do it on Tick or each time value changed of slide bar

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