Using Anti-aliasing in movie render queue causing lumen artifacts/instability

Hey, I had the same problem for weeks, I noticed that it could come from Virtual shadow maps, I changed in the -Project settings - Rendering - Shadow Map Method : Virtual Shadow Maps to Shadow Maps.
This changed the rendering (in shadow) a little, but it may be a good way of finding a solution to this problem. I’ll let you know if I find a way to correct this problem with virtual shadows enable.