Hey everyone,
I am a bit lost on this one - I am using an application called Qubicle 2 and I am trying to export meshes out of the application to Unreal 4.
Anyway here is where I get lost. I am trying to use an objects vertex colors from Qubicle 2 opposed to an Texture.
Does anyone know how to do this with Unreal 4?
- HeadClot