Using ALS v4 with Oeanology 5, mantling is incorrect on floating objects

I’m using Oceanology 5 with ALS V4 and the character is having an issue finding the correct position to mantle

Character on floating object

Character aiming to Mantle on corner of object

Character mantles into mid air

Does anyone well versed in these two assets know how to fix this?

It seems that the offset distance is directly proportional to the angle of rotation of the buoyant object. The charcter mantles perfectly on a completely level object but if the object’s buoyancy causes it to tip a little to the left, the character is offset to the right and this offset is directly proportional to the degree of the tipping

Fixed it myself. It’s not an issue with Oceanology at all!

It’s an issue with the ALS mantle with dynamic objects OF UN-UNIFORM SCALE

Set the scale of the buoyant objects to be uniform so that X Y Z scale are equal and the mantle stops jumping around.

Previously, at this steep angle, the character was significantly offset to the right