Hey guys!
I was wondering if there is a way to overlay a PNG image sequence over a HUD widget in Unreal Engine 5.2?
Here is what I am working with:
I have the Image Sequence plugin installed and I have tried importing as an IMG Media Source and plugging it into a Media Player but I am lost at how to actually use it in the widget.
What has crossed my mind is projecting it into a plane and positioning it in front of the player camera, setting is a child but that just seems like a really bad way of doing.
Any thoughts on how one could do this?
Thank you so much in advance!
(Edit: I was hoping that I could set up a blueprint which would correlate the percentage of the health bar, basically what frame of the image sequence should be displayed, to the amount of health the character has)