I’m trying to recoginize whenever the player shot another player. I’m using Actor Has Tag to do that. It works but only for the main mesh of the modular character, the other parts aren’t recognized. I put the “Player” tag on each component and it still doesn’t work.
Hello, you said you are using “Actor has tag” but check the components whether they have a specific tag.
Without seeing your code I have to make guesses. It would be nice if you provide some screenshots of your system.
Despite that I guess you are using Linetraces to shoot.
You could break the hit result and drag of the pin “Other Actor” and check “Actor has tag”.
Make sure your character class has the tag “Player” in it’s class defaults set.