Hi people,
During summer 2019 I worked on a world setting for a D&D game, but the campaign never happened. It took me probably hundred of hours of works to make and recently found the documents back. I thought this was a waste and decided I might do something with it…
During the last few days I’ve come up with a full game design document and, although the document isn’t finished yet, there are part I could start working on right now.
What I’d like to do off the bat is create a crude terrain based on the hand drawn map of the world, but as it says in the title, it is hand drawn. Which brings me to the hot question:
Is there a way to use the map I drawn, on paper, in any way so I can properly sculpt the world? I mean, I can take a picture of the map, make it as square as possible, but I couldn’t find a(n obvious) way to import it into the engine. Then I though, maybe I could do that in the viewport–since many 3D apps have that option–but I couldn’t find that option either, if it exists.
So… anyone might have a suggestion? Maybe a 3rd party app? Or maybe it’s just my eyesight going off with old age and I just couldn’t see the option.
TIA