Using a Chaos in Sequencer for filming

I found some parts, but it doesn’t work.

1 - Put the mash inside of scene.
2 - Use Fracture Editing mode to generate a new Asset (geometry collection), then Fracture it.
3 - On the World Outliner I click(right) on the Geometry Collection, then go down to Caching and chose a Create Cache Manager
4 - Click on the ChaosCacheManager, select CashCollection and create new asset (open it, its empty)
5 - Select Record mode and play a game (after this, CashCollection showing the some data recorded)

But how to replay it inside an Animation Sequencer, how to track…