I tried every solution I found but none seems to work, I don’t get it. I have a camera in a level I positioned in the spot I wanted, with the post processing settings i wanted, how do I use what that camera sees as a background for a menu?
Hey @gt46y64
I am assuming your menu is a widget, so you would do this:
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Go to ProjectSettings => Maps&Modes and set your EditorStartupMap/GameDefaultMap (just in case)
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Set your camera as the players camera and add your menu to the viewport in the level blueprint:
You can add the camera with a right click if it is selected in the viewport:
If that does not work, show us some screenshots of your work / blueprints / project.