I copied and pasted the code from my characterController to your PrototypeController and now I see the widgets for the action bar, hp bar, and minimap displayed. The minimap also appears to be active. However as seen in my screenshot, the minimap tiles the skybox background. I’d like to Minimap to be an opaque black color and display objects in the scene.
- How do I set the minimap color to opaque black?
- Is there a way to modify the size of the blips on the minimap?
- Is there a way to track the rotation of an object (e.g the player) on the minimap?
I haven’t tinkered with the other widgets yet so I may have to post more questions later. Please reply when you can.
The pic shows the tiling issue.