User Interface Kit

So I’ve been mostly successful at implementing your kit into my project, but I’m wondering about the Get Spell function. Why is it necessary to spawn the spell and attach it to the controller? I’m using a data-driven setup for my spells, and having to spawn the actual object in order to have a drag-and-drop action bar seems strange. I’m having a hard to figuring out a reasonable work-around, since my spell system just pulls data from a data table and doesn’t spawn the actor until the spell has been cast.