Hey, i’m putting some thought into creating the settings menu for the game project that I am working on.
Most of it seems pretty plain sailing with a number of tutorials out there that i’ve found on YouTube.
However, i can’t find anything that specifically shows me how to set up sound.
There’s the odd exception where i have found one or two articles, but they didn’t make much sense to me.
To be specific i’d like to set up a slider which’ll turn up/down the game volume. If there could be specifc sliders for master/music/sound effects, all the better!
From research it becomes apparent that blueprints don’t offer any nodes to set up the user settings and as such, C++ code must be integrated, i understand this but do not understand how this is done.
So if you have any know how on how to set up user settings for sound and if c++ is needed, showing me how to implement the code, that’d be great!