Is there a way I can allow a user to load a custom font at runtime/create a font asset while the game is live?
I’m essentially trying to create a semi-customizable UI for the purposes of a live stream overlay.
The font thing isn’t a big issue for me personally, but, I think that theoretical end-users would like to be able to make their own font choices.
I’ve tried searching, but, haven’t found anything along the lines I’m looking for.