Hey there,
I’m working on the menu’s for a project, and it uses the navigation tab on Upanelwidgets to switch between selected widgets. The way I set it up now it works with both a gamepad and with the arrow keys. My problem here is that I have no idea where the inputs are being caught, and therefore I also don’t know how I could add inputs.
Also as I final touch. I would like to disable the mouse visibility as soon one of these keyboard / gamepad navigation keys is pressed. But again since I didn’t create these Inputs I can’t simply create a node OnInputAction because there is no input.
Help much appreciated.
Cheers