Use UE cmd run python script to render a sequencer crashed

Hi everyone

I’m trying to using UE-cmd to run a python script to open a level and render a movie sequencer ,everything seems ok but when I do render work ,engine crashed

here is log:

[2020.07.03-12.01.08:319] 0]LogOutputDevice: Warning:

Script Stack (1 frames):
SequencerToolsFunctionLibrary.RenderMovie

[2020.07.03-12.01.12:353] 0]LogWindows: Error: === Critical error: ===
[2020.07.03-12.01.12:353] 0]LogWindows: Error:
[2020.07.03-12.01.12:354] 0]LogWindows: Error: Assertion failed: IsValid() [File: d:\Build++UE4+Licensee\Sync\Engine\Source\Runtime\Core\Public\Templates/SharedPointer.h] [Line: 879]

I have tried use 4.24 and 4.25 same problem

4,25 have a new render function does it have python API?

or how do you do offline render?

https://answers.unrealengine.com/questions/967535/view.html

Here is a way to call 4.25 render queue

But when use command line to call render work, still SharedPointer problem

[2020.07.15-14.05.40:522] 0]LogWindows: Error: Assertion failed: IsValid() [File:D:\Build++UE4+Licensee\Sync\Engine\Source\Runtime\Core\Public\Templates/SharedPointer.h] [Line: 879]