Hello! Could you consider introducing the ability of randomize certain settings, within the X / Y values of a 2D vector instead of a single float or int?
Stuff like:
- Creature Manager
- Item Granter (Quantity)
- Guard Spawner
- …
Thanks!
Hello! Could you consider introducing the ability of randomize certain settings, within the X / Y values of a 2D vector instead of a single float or int?
Stuff like:
Thanks!
Thank you for your feedback. While I cannot guarantee a response, I can confirm that this has been forwarded to the appropriate team.