Hi Everyone,
I have been kind of disappointed by the provided Python C++ Wrapper file unreal.py
Given that the python version used in UE5 is recent enough to support typings, I have started a conversion process to provide a decent auto-completion and type-checking in your favorite IDE.
Here is a link to my repo:
Typed Unreal Engine 5 Library
This is a work on progress but should be enough to bootstrap interesting projects.
Happy to hear about any suggestions / fixes
Happy scripting
PS: The docstrings are quite inconsistent in the original unreal.py maybe this could get a bit of attention from Epic Games ?