Hi, I’m new to ue4. So I would like to know how I can use a pawn as player controller?
I know what are GameModes, I have made my pawn to move around, but It has a camera built in, how I can use it?
I would like it built in code. Because it will be in constructor
What do you like exactly? Your pawn is inherited from AActor and that is right. A Player Controller is another class. And whats about the camera? I don’t get your Problem.