Use one engine on two os (Linux & Windows)

Good evening.

Is it possible to build engine from github it so I can run it from Linux and Windows (dual boot machine) or I should use to different engines?

Thanks!

Hey Sergei95ZH-

You can run the same engine version from both OS’s however you will still need to build the binaries for each OS separately.

Cheers

I’m interested about this.
I’ve just built a new with dual boot Windows & Linux.
In this I have a a third HD and if possible I’d like to install there and share UE4 installation between the OS to save some redundant disk space.
How am I supposed to proceed?
In Linux I have to download and install Engine from git, but from Windows? I don’t know if I should use Epic Games Launcher?

Thanks!

@joaulo, You can use same UE from git with both OS. Just build it for both OS.

Thank you, tried it yesterday but with some problems.
Installed sources and compiled in Windows, then in Linux but scripts won’t work… it seems a problem related to different CR/LF between windows and Linux.
I’ll try again in the opposite order: clone and compile from Linux then try to build in Windows…