"Use mouse for touch" and mouse hover events together?

Hi! I am making project both for Windows and Android, so I wanted to have mouse acting same as touch, but also have all windows-mouse-related support.

Before enabling ‘use mouse for touch events’ inside Project Properties, everything worked fine for me with the mouse - all UMG button hovering events worked.

After enabling ‘use mouse for touch events’, mouse now works fine as touch event caller, but I am getting no hovering events at all anymore.

Inf my player controller blueprint, I have all ticks related to events enabled too.

Can this be fixed?

Hmmm, I guess I will have to disable it when I am on PC, and use mouse events instead of touch events. Would be much better to have just touch for convenience.