Use more than 1 Action Input at a time

I searched around and the space bar was not linked to anything else that I could see thru blueprints. I ended up making a new player controller to replace the default one and now it all works fine. There must have been something consuming the input. I had this problem way back on 4.2 when I started on UE4 but never tried going any further since the games I made did not require it.