Hi,
I create two vector arrays in a construction script (fig 1), they arrays are correctly made and have a length = 40. I want to pass these arrays to other blueprints via an interface (fig 1 & 2). It’s not working, the array that arrives has length = 0 (suggesting the array didn’t actually pass to the second blueprint) (fig 3).
I’m not sure where my set up went wrong. I’ve only been in Unreal for about 2 week, so please speak to me in simple terms like I have no idea what is going on (because I don’t).