Use functionalities from VR template in First Person template?

Hello,

I have a level (based on the First Person template) which is working fine with my Oculus Rift (and gamepad).
I’d like to integrate the Oculus motion controllers. I found in my character blueprint how to enable motion controllers and also have the MotionController components, for both left and right side, already available in my FirstPersonCharacter BP. It works fine with the (VR) gun from the FP template. However, I’d like to use the hands and grab functionality from the VR template (and don’t need the VR gun). How can I get these hands and grab animation in my First Person template instead of recreating everything from scratch? I thought about copying some parts of the VR template to my FP template or vice versa. I tried that but couldn’t make it to work.

Any suggestions how I can do this please?

Thank you in advance.

Hi,

I’m trying to achieve the same thing … did you get it working?

Cheers

In FirstPlayerTemplate very poor functionality to VR, better use VR template and add controller inputs in project setting for moving

Hi i have a level like yours ( based on FPS Templete ) and i am searching a video or some info to work with oculus rift and motion controller do you share me your info i will appraciate thank you

Hi dinceraydin,

I made a quick video to show you how … [here][1].

Hope it helps

[1]:

Thank you russelllowe for video i will try Thank you again

The 1st person Template Project, only has Motion Controller Component Entries in the BP. If you right click and choose: ‘SHOW REFERENCES’ it says NONE! IE: THERE is NO VR FUNCTIONALITY SET UP. In other words he sent you down a RABBIT HOLE with his ONE STEP (useless) video.

No wonder he didn’t click play to show the results.

NO ONE AT EPIC CAN MAKE VR WORK WITH THE 1ST PERSON TEMPLATE TO HAVE ARMS AND WORKING ANIMATED FINGERS IN VR instead of DISEMBODIED Floating hands. ,…

IN YEARS AND YEARS AND YEARS, no one can help…

HOW PATHETIC!! I’ll do it then. BRB

Why? That wouldn’t give him what he asked for (the VR Arms and Hands from the 1st person working in VR and with animated fingers working)

VR Template gives HANDS ONLY no one wants to play a game with DISEMBODIED HANDS in 2020.

I’ll look into it.

if you are talking about arm ik, then you need setup like this or get one from marketplace.
you can’t just get arms with animations and join with hands of your character because you need inverse kinematics functionality.

VR IK body has existed already since Oct 2, 2017 ))
don’t blame epics, but your google possibilities)

YES. But he is asking about FINGERS not ARMS or BODY… FINGERS that MOVE and GRAB when you click GRIP! :slight_smile: No one seems to get that?? Motion-controller Arms are easy. Takes 2 seconds. Same with body.,… FINGERSD, they have not made an easy solution of any kind,…