Is there a way to use a foliage map to add trees to terrain, the same way you can use a coverage map to paint textures on the terrain?
I saw that UE 4.8 has a procedural foliage tool, too bad we can’t use that…
Is there a way to use a foliage map to add trees to terrain, the same way you can use a coverage map to paint textures on the terrain?
I saw that UE 4.8 has a procedural foliage tool, too bad we can’t use that…
even worse is 4.6 has a procedural grass function, adding grass foliage is alot worse then trees
Put a request in the thread, Wildcard has the ability to pull features from later engines.
-WM