use Camera path actor for Minimap flythrough in UE5

Hi all the experts of UE users.

I have a question like the title above, i looked up and googled it. I can not find any relevant to what I want to replicate.

I want to use my flythrough camera, to do a mini map flythrough, like it can show on the screen to see where my camera currently located for my interior visualization.

Best Regards

Tai