Use C# to script in Unreal Engine 4 now, courtesy of

Why should epic comment ? They give you full C++ sources, you can integrate any language you want, you do it, you deal with it, is not Epic problem!

Wow, I am sorry but I disagree with almost all what you said here. C/C++ is much powerful that you think, but I don’t want to start a C++ vs C# here (what you actually want in your post).

Is very simple to talk about performance, any single added layer over C++ results in performance lose. Period.