Use animation asset scales down the asset way too much

Hi there

So I imported my first mesh with an armature and an animation from blender today, so I tried to make a BP out of it so that my animation plays when I’m close to the mesh. I changed animation mode to “use animation asset” bu when I do it, it scales down my asset horribly. I have to scale it to 100 on each axis for it to get back to a similar size.

Any idea if I did something wrong in the import process, or if I should use animation blueprint instead ?


You can change the scale on import settings, or modify asset in Blender to use a more friendly scale.