Hello,
I can’t find a way to automatically play an animation from USDSkel file.
I open USDSkel file with USD Stage Editor just fine.
I go to USD Stage Actor Details panel and I can see Level Sequence assigned there.
I can open the sequence and verify that the animation is indeed in place.
However, when I play the game the animation is not playing.
I can import USD file and when all contents are converted to Unreal assets I can make the animation play by adding Level Sequence Actor, setting it to the new sequence and then setting AutoPlay on in Level Sequence Actor properties. I cannot find similar Auto Play functionality when using USD Stage Editor though.
I could not find any specific information on this in Unreal documentation.
Any help will be very much appreciated.
Greetings,
Lukasz