USD not fully importing files

I have a USD exported from Blender, and quite a few that were known goods previously. Camera animations were baked in Blender.

As soon as I open the USD in USD Stage the camera and objects show up in the outliner. I create a folder in Content and hit Import in USD Import Options. Nothing saves to the folder and (almost) all of the items go missing in the outliner. A single USDStageActor is left, but nothing under it.

This was 5.02, upgraded to 5.03 and the same thing occurs. Tried disabling and enabling USD importer, restarting the engine each time.

Create a brand new level in a brand new project and everything imports correctly. I can’t rebuild this project, and its not easy to import everything into a new project. Does anyone know what might be causing this?

Aight this is all on me, default is actors not checked in this project :man_facepalming:

Hey sorry I know I am late but I am struggling with the same problem I am new to unreal…what do you mean by default is actors not checked in this project.

Hi, how are you ?

I’m also working with USD and I haven’t imported any USD, because one of the solutions I found was having my USD located in a server and the only thing you’ll need it’s the root link, like the URL and that was one of the solutions, can be your solution too, try it and let me know !

I hope this helps you.