USD import auto convex loss


When I set auto convex to a mesh imported via usd stage editor, if I reload I lose the collision i’ve setup but not if it were a box simplyfied.

Need help on this one, I don’t find any answer adressing my problem :frowning:

I am wasting so much time re-editing my auto convex meshes everytime and it will introduce mistake in the long term. Is there any way to make UE to remember?

If you use 5.4, you should use the collision API to set a convex hull on the model you are importing.

If you edit collision with the static mesh editor, those are not saved back in the USD file yet.