USD-encoded MaterialX ? (updated for UE5.6)

Hello all,
so importing USD with materialX embedded materials will work with USD interchange and not USD legacy nor loading in a USD stage actor.

  1. Make sure the plugin Interchange OpenUSD is activated. When importing the USD you can check it is interchange if you get the interchange dialog window (cf. 2.)
  2. Make sure the render context is “mtlx” in the Translator settings

If some of you still have issues, I might ask some sample to try to reproduce.