Hi everyone. I made a project where I use 5x Arduino Nano. They send data via USB, which I then process. In Unreal Engine, I use the SerialCOM plugin.
Everything works fine in the editor, but after compiling, one USB sometimes just doesn’t work. It’s always the specific Arduino Nano that malfunctions. What could be causing this? Everything works as it should in the editor.
I have UE5.3.